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 Grymkin cette été !

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AuteurMessage
MinhMinh

MinhMinh


Messages : 606
Date d'inscription : 27/12/2015
Age : 36
Localisation : Strasbourg

Grymkin cette été !  Empty
MessageSujet: Grymkin cette été !    Grymkin cette été !  EmptySam 3 Juin - 9:09

Grymkin_ mes reflexions

Theme force grymkin en CID

DARK MENAGERIE
ARMY COMPOSITION
An army made using this theme force can include only the following Grymkin models:
• Grymkin warlocks
• Non-character warbeasts
• Dread Rot units
• Twilight Sisters unit
• Glimmer Imp solos
• Gremlin Swarm solos
• Lady Karianna Rose
• Witchwood solos
• Death Knell battle engine
SPECIAL RULES
• The field allowance of Gremlin Swarm solos in this army becomes 5.
• For every 15 points of warbeasts in this army, you can add one Crabit lesser warbeast or Gremlin
Swarm solo to the army free of cost. Free Crabbits do not count toward the total point value of
warbeasts in the army when calculating this bonus.
• Gremlin Swarm solos in the army gain Serenity. (At the beginning of your Control Phase, before
leeching, you can remove 1 fury point from a friendly Faction warbeast within 1˝ of a model
with Serenity.)
• Each non-trooper model in this army that can gain corpse tokens begins the game with one
corpse token.

BUMP IN THE NIGHT
ARMY COMPOSITION
An army made using this theme force can include only the following Grymkin models:
• Grymkin warlocks
• Non-character warbeasts
• Grymkin units
• Cask Imp solos
• Glimmer Imp solos
• Lord Longfellow
• Trapperkin solos
• Witchwood solos
• Death Knell battle engine
SPECIAL RULES
• For every 20 points of units or battle engines in this army you can add one command attachment
or solo to the army free of cost. Free command attachments do not count toward the total point
value of units in the army when calculating this bonus.
• Warrior models in the army gain Rise. (If a model with Rise is knocked down at the beginning of
your Maintenance Phase, it stands up.)
• Up to one Murder Crow unit in this army gains Ambush. If you choose not to deploy this unit at
the start of the game, you must still choose its prey as normal after deployment but before the
first player’s turn. (You can choose not to deploy a unit with Ambush at the start of the game. If
it is not deployed normally, you can put it into play at the end of any of your Control Phases
after your first turn. When you do, choose any table edge except the back of your opponent’s
deployment zone. Place the unit with Ambush completely within 3˝ of the chosen table edge.)

Les thèmes :
Mass warbeast/cac = du shield guard et du Gremlin Swarm solos pour la gestion de fury= The Heretic, the child, the old witch 3
Mass unit/Gunline = 4 a 5 solo gratuit = the wanderer , the dreamer
Mix unit/warbeast = The King of Nothing, The Wanderer, the dreamer


Le theme force avec les warbeast sa va cogner sévère  !
The Heretic qui peut mettre -4 arm facilement et +2/+2 sur une unit avec son arcana et Fury, sa peut monter a simili +9 !!!
The child Qui met fury5 sur les beast et +2 spd/force, vengeance sur une beast
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